Game hosting
High-fps gameplay experience
Our Half-Life servers (Counter-Strike 1.6, Day of Defeat 1.3, etc.) run at stable 250fps which only adds a 4ms server latency compared to 100fps (10ms of server latency) for most of our competitors.Our Half-Life² servers (Counter-strike source, Day of defeat source, etc.) run at stable tickrate 66, which is even better.



